Match List I with List II
| List I | List II |
|---|---|
| A. Bezier curves | I. 3-D objects that have translational/rotational symmetry |
| B. B-Splines | II. Fractal geometry |
| C. Sweep representations | III. Bias and tension |
| D. Natural objects | IV. Painting, drawing, CAD |
Pick an option to check yourself, or open the answer below.
Show answer & explanation
Correct answer: C. A-IV, B-III, C-I, D-II
Explanation
Bézier curves are used in painting/drawing and CAD packages (IV). Splines (Beta-splines) have bias and tension parameters (III). Sweep representations build 3-D objects with translational/rotational symmetry (I). Natural objects are modelled with fractal geometry (II).More Programming Languages and Computer Graphics questions
- What will be the output of the following code?#include <stdio.h> int main() { int a, b, c; a = 0x10; b = 010; c = a + b; printf("%d", c); r…
- A three-dimensional array in C++ is declared as int A[a][b][c]. Array elements are stored in row-major order and indexing begins from 0. Th…
- What is the output of the following code?main() { struct s1 { char *z; int i; struct s1 *p; }; static struct s1 a[] = { {"Nagpur", 1, a+1},…
- The Sutherland-Hodgeman method is used on
- What is x in the following program?#include <stdio.h> int main() { typedef int (*(*arrfptr[3])())[10]; arrfptr x; return 0; }
- How will you free the memory allocated by the following program?#include <stdio.h> #include <stdlib.h> #define MAXROW 3 #define MAXCOL 4 in…