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In 3D Graphics, which of the following statements is/are true? P : Back-face culling is an example of an image- precision visible-surface determination procedure. Q : Z-buffer is a 16-bit, 32-bit, or 64-bit field associated with each pixel in a frame buffer that can be used to determine the visible surfaces at each pixel.

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Correct answer: B. Q only

Explanation

Back-face culling tests polygon normals, an object-precision method, so P is false. A z-buffer stores a depth value per pixel (Q true).

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